PixelRatio
PixelRatio class gives access to the device pixel density.
There are a few use cases for using PixelRatio:
Displaying a line that's as thin as the device permits
A width of 1 is actually pretty thick on an iPhone 4+, we can do one that's thinner using a width of 1 / PixelRatio.get()
. It's a technique that works on all the devices independent of their pixel density.
style={{ borderWidth: 1 / PixelRatio.get() }}
Fetching a correctly sized image
You should get a higher resolution image if you are on a high pixel density device. A good rule of thumb is to multiply the size of the image you display by the pixel ratio.
var image = getImage({
width: PixelRatio.getPixelSizeForLayoutSize(200),
height: PixelRatio.getPixelSizeForLayoutSize(100),
});
<Image source={image} style={{width: 200, height: 100}} />
Methods
Reference
Methods
get()
static get()
Returns the device pixel density. Some examples:
- PixelRatio.get() === 2
- iPhone 4, 4S
- iPhone 5, 5c, 5s
- iPhone 6
- PixelRatio.get() === 3
- iPhone 6 plus
- PixelRatio.get() === 3.5
- Nexus 6
getPixelSizeForLayoutSize()
static getPixelSizeForLayoutSize(layoutSize)
Converts a layout size (dp) to pixel size (px).
Guaranteed to return an integer number.
startDetecting()
static startDetecting()
// No-op for iOS, but used on the web. Should not be documented.